Spore badges
Spore Consequences
Spore Spice Informations
The following table lists the abilities that can be gained for use in the Space stage, and shows the required behavior in each of the previous stages to gain each ability.
Colour of card earned | Cell stage consequence ability for Space stage | Creature stage consequence ability for Space stage | Tribal stage consequence ability for Space stage | Civilization stage consequence ability for Space stage |
---|---|---|---|---|
Green | Social Suave: Gives you an immediate 20% negotiation discount on all social tools | Pleasing Performance: Makes all of your colonies happy and reduces the likelihood of revolt. | Gracious Greeting: Boosts your initial relationship with alien races (+10) | *Green Keeper: Decreases the rate of bio disasters on all of your colonies |
Blue | Gentle Generalist: Gives you a 20% discount on all standard equipment | *Speed Demon: Makes interstellar space travel faster (2/3 total flight time) | *Colony Craze: Gives you a 20% discount on all colonization tool trades. | Spice Savant: Increases spice production from all your colonies |
Red | Power Monger: Increases the effectiveness of all weapons (half energy bar usage). | Prime Specimen: Increases your spaceship's total health (1.5x) | Arms Dealer: This ability gives you a 20% discount on all combat tools | Pirate B Gone: Reduces the frequency of pirate raids |
After completing the cell stage you are awarded one of three sets of consequence abilities for the future stages. Which set you are awarded depends on how you played the stage. The three are herbivore, carnivore, and omnivore.
Behaviour in Cell stage | Creature stage consequence ability | Tribal stage consequence ability | Civilization stage consequence ability | Space stage consequence ability |
---|---|---|---|---|
Herbivore | Siren Song: Makes socializing with creatures easier | Refreshing Storm: Summons a storm that causes fruit to be replenished and fall from trees | Healing Aura: Repairs all your vehicles and buildings | Social Suave: Gives you an immediate 20% negotiation discount on all social tools |
Omnivore | Summon Flock: Summon a flock of minions to help you socialize or fight | Flying Fish: Summon a serpent to scare fish from the sea | Static Bomb: Temporarily immobilize vehicles, turrets and buildings | Gentle Generalist: Gives you a 20% discount on all standard equipment |
Carnivore | Raging Roar: Make all surround ing creatures run in fear | Traps: Lay a trap to ensnare wild animals | Invulnerability: Make your vehicles impervious to damage for a limited time | Power Monger: Increases the effectiveness of all weapons (half energy bar usage). |
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